EDITORS NOTE: This is a REPOST of an old article “Constant Payne – What Could Have Been” by Brandon Jones on July 5, 2010
A friend of mine turned me on to a youtube video that showcases a pilot episode of a series pitched to Nickelodeon in 2001 called Constant Payne. The show was written and created by Micah Wright and is an anime inspired steam-punk adventure series staring a young girl Amanda Payne daughter of a famous scientist/crime fighter Dr. Payne.
Constant Payne: The Nickelodeon Pilot That Deserved a Full Series
Honestly, I’d take the Constant Payne pilot over about 80% of what’s on the air today. It packs striking animation, memorable characters, and an inventive world into a brief glimpse of a show that could have been something special.
Madhouse’s animation is superb. The studio produced the pilot in Tokyo, with creator Micah Wright supervising production. Sure, comparing a single showcase pilot to a cartoon grinding through a full production schedule isn’t entirely fair. There’s no guarantee a series would maintain this level of polish, but this is an awfully convincing starting point. The character designs immediately grab your attention, and the city’s emphasis on aviation gives the setting a distinct personality. Air travel feels woven into everyday life, making the world feel bigger than the adventure we’re watching.
The characters are just as engaging. Amanda and her father, Doc Payne, establish their relationship almost immediately through dialogue that feels natural and full of personality. They interrupt each other, talk over one another, and carry on like people who have been having variations of this conversation for years. The voice performances sell that familiarity, handling the dramatic moments with the same confidence as the jokes.
The plot itself is straightforward: an action hero facing off against his evil brother. What makes it work is everything tucked around that familiar conflict. Amanda’s deceased mother, Doc’s reputation, and the constant disruption his absentmindedness and crime-fighting bring to her daily routine all suggest stories worth exploring. The pilot slips these details into the action without stopping for a lengthy history lesson. By the end, there’s already a family dynamic and a larger world I want to know more about.
That promise makes the show’s fate especially frustrating. Despite reportedly strong test screenings, Nickelodeon never ordered Constant Payne to series. Accounts of that decision cite concerns about violent programming after September 11, while Wright has also linked the rejection to his involvement in efforts to unionize the studio’s writers. The story is more complicated than a single explanation suggests.
Whatever happened behind the scenes, the missed opportunity is right there on screen. Constant Payne had the visual identity, character chemistry, and sense of adventure to make me want an entire season. One pilot was enough to get me invested in Amanda and Doc’s next adventure, and it’s a shame that’s where the journey ends.
Want to hear about some other Hidden Gems? Check out our Podacst episode:

Episode 09 Hidden Gems


